Agent Type List
| Name |
Description |
| SelectAction |
Capacity of an agent to select an action in the context of a game time-based goal-oriented behavior. |
| StandardActionSelectionSkill |
Skill that implements the standard action selection algorithm that is defined for the game time-based goal-oriented behaviors. |
| Name |
Description |
| SelectAction |
Capacity of an agent to select an action in the context of a game time-based goal-oriented behavior. |
| Name |
Description |
| StandardActionSelectionSkill |
Skill that implements the standard action selection algorithm that is defined for the game time-based goal-oriented behaviors. |
Object Type List
| Name |
Description |
| AbstractGob |
Abstract class for the main entities that are used in the game time-based goal-oriented behavior. |
| Action |
Describes an action that could be done by the agent in the game time-based goal-oriented behavior. |
| BaseAction |
Default implementation of an action that could be done by the agent in the game time-based goal-oriented behavior. |
| BaseGoal |
Default implementation of a goal in the game time-based goal-oriented behavior. |
| Goal |
Describes a goal in the game time-based goal-oriented behavior. |
| Name |
Description |
| AbstractGob |
Abstract class for the main entities that are used in the game time-based goal-oriented behavior. |
| BaseAction |
Default implementation of an action that could be done by the agent in the game time-based goal-oriented behavior. |
| BaseGoal |
Default implementation of a goal in the game time-based goal-oriented behavior. |
| Name |
Description |
| Action |
Describes an action that could be done by the agent in the game time-based goal-oriented behavior. |
| Goal |
Describes a goal in the game time-based goal-oriented behavior. |